About the configuration of footsteps/ambient sound in the game engine UE5


I tried building a scene in UE5 and tried to vary the ambient sounds and footstep sounds according to the different materials, but writing the blueprints was really challenging, so we tried to see if there were any other ways we could incorporate the sounds

I found some tutorials and am trying to incorporate footsteps

Tried to make a scene and added ambient soundsTried

Add sound in Unity:

Video and audio clips for game collaboration projects:

Final Showcase Video:


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