Firstly, the division of labour, we all communicated on WeChat, I will put the screenshot of the chat below and translate it into English. Firstly, we had a rough idea of the direction we wanted to go after communicating with the gaming students, but since I was the only one communicating with the gaming students about the game presentation video, I conveyed the need to my fellow student and asked her what she would like to work on.

Right side is what I said to her by sending her a voice was: our group’s gaming classmate sent me the character he made, we might need to choose the time to record the foley of the action, you see which area you want to be in charge of, and we should have the parts that need foley right now, the mixing and the music production and the recording.

She said she didn’t know how to mix and make the music, and she doesn’t know much about recording and foley in full English, can I teach her, but she can also learn on her own.
I said: No, no, no, it’s not in English, it’s just some sounds like fabric rubbing, and the sound of people walking, and then there might be a short film in the later stage. It’s actually sound effects, and there’s music, I can do the music production, and I’m OK with mixing.

She said: Anyway, you just tell me what to do, and I can learn.
I said: I can do all of them, you pick the ones you can do. Then we can divide the work first, and then I can make the music for the video that his character will show.

She said she will do recording and mixing. Then we tentatively settled on a division of labour.
Later on, after another discussion with game art student about presenting the video, I suggested that she could try to make a piece of music as well, so that we could propose it to each other and then finally decide whose music to use


I said: You can also try to make one, I’ll send you the video then you make the music the way you want and explain your idea at the end.
I’ll give you a call sometime tonight with the general background and ideas.
She said: OK
But in the end she gave up producing music, so I decided to let her just do the mixing.


This is our team group. We decided to have an online meeting to chat about the final result of the video and the integration of UE5 and Wwise.




Then I finalised the final version of the music with my game art classmate and sent her the split tracks.
I said: I’ll send you the track, you can learn to it and try to mixing.
She said: OK

Then I sent her the split track and sent her a reference for the placement of the instruments and the overall feel of it.
My next task was to look at the integration of Wwise and UE5.