This collaborative project was done with a final year game art student. About the game background, he said: ‘The initial inspiration for the project came from the impact and influence of Japanese culture on China’s Generation Z. Despite some cultural elements being originally transmitted from ancient China to Japan, the development of Japan’s entertainment industry has led to confusion among many Chinese youths regarding their own native culture. This work is adapted from one of the Four Great Classical Novels of China, “Water Margin,” integrating various traditional cultures such as Sichuan opera, Peking opera, and Nuo culture. Additionally, I realize that culture is fluid, so I plan to reference games like “Sekiro: Shadows Die Twice,” “Black Myth: Wukong,” and “God of War” for cultural innovation and the integration of trendy culture, thereby making traditional Chinese culture more appealing to the younger generation.’
The software used to display the game characters and scenery for this project is:Unity and UE5
Sound is making by Ableton Live and Wwise.
Game Character and Scenery Showcase:









Project Tasks:
Make soundtrack for a Game Showcase Video
Make sound effects to the character’s demonstration of actions in the game
Group member: Qianhui Sun, Bella, Ahe
Group leader: Qianhui Sun
Group member divison:
Qianhui Sun: Music production, Wwise integrate
Bella: Mixing, Sound foley
Ahe: Game design